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Reward Model Interpretability via Optimal and Pessimal Tokens
Brian Christian, Hannah Rose Kirk, Jessica A.F. Thompson, Christopher Summerfield, Tsvetomira Dumbalska
Models: Gemma-2B reward model, Llama-based reward models (2B-27B), Ten open-source reward models from RewardBench leaderboard
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Summary
This paper presents a novel interpretability framework for reward models by performing an exhaustive analysis of their vocabulary space. By scoring every single-token response to value-laden prompts across ten open-source reward models, the authors uncover systematic biases, including heterogeneity between models, sensitivity to prompt framing, and the devaluation of identity group tokens, likely stemming from harmlessness training objectives.
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confidence 95% · reward models appear to inherit idiosyncratic biases from the pretrained base model.
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confidence 95% · We used the reward-model benchmark RewaRdBench, which provides an online leaderboard for top-performing reward models.
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confidence 90% · systematic devaluation of identity group references... possibly arising as unintended biases from harmlessness training objectives.
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Abstract
Abstract:Reward modeling has emerged as a crucial component in aligning large language models with human values. Significant attention has focused on using reward models as a means for fine-tuning generative models. However, the reward models themselves -- which directly encode human value judgments by turning prompt-response pairs into scalar rewards -- remain relatively understudied. We present a novel approach to reward model interpretability through exhaustive analysis of their responses across their entire vocabulary space. By examining how different reward models score every possible single-token response to value-laden prompts, we uncover several striking findings: (i) substantial heterogeneity between models trained on similar objectives, (ii) systematic asymmetries in how models encode high- vs low-scoring tokens, (iii) significant sensitivity to prompt framing that mirrors human cognitive biases, and (iv) overvaluation of more frequent tokens. We demonstrate these effects across ten recent open-source reward models of varying parameter counts and architectures. Our results challenge assumptions about the interchangeability of reward models, as well as their suitability as proxies of complex and context-dependent human values. We find that these models can encode concerning biases toward certain identity groups, which may emerge as unintended consequences of harmlessness training -- distortions that risk propagating through the downstream large language models now deployed to millions.
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- Source: https://arxiv.org/abs/2506.07326
- Canonical: https://arxiv.org/abs/2506.07326
- Code: https://github.com/thompsonj/nanoGCG
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Reward Model Interpretability via Optimal and Pessimal Tokens Brian Christian brian.christian@psy.ox.ac.uk University of Oxford Oxford, UK Hannah Rose Kirk hannah.kirk@oii.ox.ac.uk University of Oxford Oxford, UK Jessica A.F. Thompson jessica.thompson@psy.ox.ac.uk University of Oxford Oxford, UK Christopher Summerfield ∗ christopher.summerfield@psy.ox.ac.uk University of Oxford Oxford, UK Tsvetomira Dumbalska ∗ tsvetomira.dumbalska@psy.ox.ac.uk University of Oxford Oxford, UK Abstract Reward modeling has emerged as a crucial component in aligning large language models with human values. Significant attention has focused on using reward models as a means for fine-tuning generative models. However, the reward models themselves— which directly encode human value judgments by turning prompt-response pairs into scalar rewards—remain relatively understudied. We present a novel approach to reward model interpretability through exhaustive analysis of their responses across their entire vocabulary space. By examining how different reward models score every possible single-token response to value-laden prompts, we uncover several striking findings: (i) substantial heterogeneity between models trained on similar objectives, (i) systematic asymmetries in how models encode high- vs low-scoring tokens, (i) significant sensitivity to prompt framing that mirrors human cognitive biases, and (iv) overvalua- tion of more frequent tokens. We demonstrate these effects across ten recent open-source reward models of varying parameter counts and architectures. Our results challenge assumptions about the interchangeability of reward models, as well as their suitability as proxies of complex and context-dependent human values. We find that these models can encode concerning biases toward certain identity groups, which may emerge as unintended consequences of harmlessness training—distortions that risk propagating through the downstream large language models now deployed to millions. CCS Concepts •Applied computing→Psychology; •Human-centered com- puting→Empirical studies in HCI;HCI design and evalua- tion methods. ∗ Both authors contributed equally to the paper Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full cita- tion on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy other- wise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from permissions@acm.org. FAccT ’25, Athens, Greece © 2025 Copyright held by the owner/author(s). Publication rights licensed to ACM. ACM ISBN 978-x-x-x-x/Y/M https://doi.org/10.1145/3715275.3732068 Keywords reward models, AI alignment, NLP, interpretability, value ACM Reference Format: Brian Christian, Hannah Rose Kirk, Jessica A.F. Thompson, Christo- pher Summerfield, and Tsvetomira Dumbalska. 2025. Reward Model Interpretability via Optimal and Pessimal Tokens. InProceedings of The 2025 ACM Conference on Fairness, Accountability, and Trans- parency (FAccT ’25).ACM, New York, NY, USA,28pages.https: //doi.org/10.1145/3715275.3732068 CONTENT WARNING: This article presents examples of biased, offensive, sexually explicit and otherwise harmful text. The authors do not endorse any of the harmful representations quoted below. 1 Introduction The alignment of large language models (LLMs) with human values has emerged as one of the central challenges in modern AI devel- opment, and at the heart of this challenge lie “reward models”— neural networks trained to directly proxy human preferences by transforming text into scalar rewards. Though typically treated as disposable intermediaries in the larger alignment process, these models are crucial objects of study in their own right as the most direct and explicit encoding of human values in AI systems, yet are surprisingly under-explored. The typical process for aligning an LLM with human values involves collecting a dataset of labeled pairwise human pref- erences, indicating which of two LLM responses to a given user prompt is preferred [ 6]. These preference data often distill multiple desirable objectives, such as helpfulness, harmlessness, and honesty [1], which are operationalized through guidelines written by model developers and interpreted by crowdworkers [20]. The resulting dataset is used to train a “reward model”—a transformer model that takes in a prompt-response pair (or a longer user-assistant dialogue) and outputs a scalar that repre- sents in effect how “preferable” that response is. These scalars are typically based on the Bradley-Terry score [ 3], and the reward model is trained via stochastic gradient descent to minimize the negative log-likelihood of the observed pairwise preferences [ 25]. The trained reward model then acts as a scalable proxy for human preferences when using reinforcement-learning algorithms such as Proximal Policy Optimization (PPO) [ 42] to fine-tune the LLM. This process—known as Reinforcement Learning from Human Feedback (RLHF)—results in LLM generations that maximize the reward model’s score rather than the pre-training objective, so arXiv:2506.07326v2 [cs.CL] 2 Feb 2026 FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska are supposedly more aligned with human values. While direct alignment algorithms like Direct Preference Optimization (DPO) [40] have grown in popularity, they capture equivalent preference relationships from the data, just without the reward model as an intermediary. Although reward models exist as a disposable reagent in the process of turning an “unaligned” LLM built to minimize predic- tive loss into an “aligned” one built to maximize this proxy of hu- man preference, they are fascinating objects of research inquiry in their own right. Designed as generalizable proxies for human pref- erence, they offer more direct value encoding than downstream agents constrained by KL-divergence [18] and refusal training. As scalar mappings over complex dialogue, they distill multi-objective preference data into uniquely interpretable low-dimensional repre- sentations of human value. They are in essence where “the human value rubber meets the road.” Despite this, there is a dearth of liter- ature analyzing the properties of reward models, largely because few have been publicly available for study. While 2023–2024 saw a proliferation of open-source language models, including Meta’s Llama [ 51], Mistral AI’s models [19], and Google’s Gemma series [49], to datenomajor industry or nonprofit lab has openly released a reward model. Only recently has this picture begun to change, with the release of RewaRdBench [26]—the first benchmark and leaderboard for reward models, spurring new activity among aca- demic and open-source communities. In this work on reward model interpretability, we seek to un- derstand the consistency and faithfulness with which these mod- els represent human values. Specifically, we make the following contributions: •We pioneer an exhaustive search over every single token in reward model vocabularies appended to a value-laden prompt, permitting the analysis of optimal and pessimal to- kens across ten top-performing open-source reward models on RewaRdBench of varying sizes and architectures. •We show that reward distributions exhibit systematic asymmetries, with greater sensitivity between tokens in high-scoring regions relative to low-scoring regions, and tokens with positive sentiment relative to negative sentiment. Changing to a negative-valence prompt inverts this latter bias, mirroring framing effects in humans. •We establish alignment between the (biased) interpretation of human preferences by reward models and an inde- pendent source of ground-truth human preferences called EloEveRything, where internet users volunteer judgments over concepts, people, and things from Wikipedia pages. •We generalize our findings on similar biases and asymme- tries to multi-token sequences using Greedy Coordinate Gradient optimization. •Through these sequential analyses, we reveal (i) significant heterogeneity across similarly-trained reward models, invalidating their presumed fungibility, and (i) systematic devaluation of identity group references (“homosexuals,” “Black people” and “Jews”), possibly arising as unintended biases from harmlessness training objectives. Through exposing the idiosyncrasies of reward models as re- search artifacts, we aim to highlight pitfalls in their current devel- opment, provide recommendations for building more robust prox- ies of human value, and ultimately advance the broader goal of creating aligned and safe AI systems. 2 Ranking Optimal and Pessimal Tokens Open-source reward models that convert tokens to a single scalar reward permit the somewhat radical idea ofexhaustivesearch. In- spired loosely by Dawson [7], who demonstrated that exhaustive testing of floating-point math functions is feasible (arguing that “there are only four billion floats—so test them all”), we seek a completeranking of rewards assigned to all possible responses to a user prompt in order to granularly and comprehensively evaluate reward model characteristics. We used the reward-model benchmark RewaRdBench [26], which provides an online leaderboard for top-performing reward models. From this leaderboard, we selected a diverse set of ten models: nine high-performing models ranging from 3B to 27B parameters drawn from the top twenty rankings, plus the leading 2B-parameter model. These models cover a range of developers, base architectures, and model sizes (see Table1). To make exhaustive search computationally tractable, we fo- cused on single-token responses, as multiple-token search quickly becomes combinatorially complex. We designed an initial prompt that specifically elicits brief responses with clear valence: 1 What, in one word, is the greatest thing ever? We then computed the reward model score when supplyingev- ery singletoken in the model’s vocabulary (푁 ≈ 256,000in the case of Gemma and푁 ≈ 128,000in the case of Llama 3) as a re- sponse to this prompt. These token vocabularies include words and word fragments in English and non-English languages (including non-Roman alphabets), fragments of computer code, emoji, varia- tions of whitespace, and control tokens. Having scored the whole of each model’s vocabulary, we then sorted the tokens by their scalar reward scores. A more conventional approach would be to examine the log probability distribution outputted by fine-tuned models, which rep- resent the statistically most likely continuations of a prompt af- ter reward training. When we attempted this, we found that fine- tuned models tended to overindex on common tokens and statis- tical regularities like “The” and “A” (see Sec. A.1.2and TableA.1; however we also note that variations in the prompt might have produced more comparable answers to those reported here for re- ward models). Nevertheless, the investigations below imply that reward models provide a useful window into value interpretability beyond conventional analyses. 2.1 Qualitative Observations Applying this methodology to ten reward models reveals stark qualitative differences in the token rankings between models— even those from the same developer. We report optimal and 1 We focused our analyses on English, as reward models are predominantly trained on English data. Additional analyses across prompt variants are presented in Sec.3. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece Table 1: Open-source reward models studied. The table includes both their full names and the shortened identifiers (Model IDs) used throughout the rest of this paper. Ranks are from the RewardBench Leaderboard as of January 14, 2025. RewardBench RankModel IDDeveloper Model NameBase ModelParameters (B) 2■N-Gem-27BnicolinhoQRM-Gemma-2-27B[9]Gemma 2[50]27 3■S-Gem-27B-v0.2 SkyworkSkywork-Reward-Gemma-2-27B-v0.2[31] Gemma 227 5■S-Gem-27BSkyworkSkywork-Reward-Gemma-2-27B[31]Gemma 227 10■S-Lla-8B-v0.2SkyworkSkywork-Reward-Llama-3.1-8B-v0.2[31] Llama 3.1[10]8 11■N-Lla-8BnicolinhoQRM-Llama3.1-8B[9]Llama 3.18 12■L-Lla-8BLxzGordon URM-LLaMa-3.1-8B[32]Llama 3.18 17■R-Lla-8BRay2333GRM-Llama3-8B-rewardmodel-ft[53]Llama 38 19■R-Lla-3BRay2333GRM-Llama3.2-3B-rewardmodel-ft[53]Llama 3.23 20■F-Lla-8B-v0.1RLHFlowArmoRM-Llama3-8B-v0.1[52]Llama 38 31■R-Gem-2BRay2333GRM-Gemma2-2B-rewardmodel-ft[53]Gemma 22 Table 2: Optimal and pessimal tokens for the prompt “What, in one word, is the greatest thing ever?”. Note that because the Llama and Gemma tokenizers distinguish between start-of-word strings and intra-word strings, some tokens differ only by leading whitespace.CONTENT WARNING: We present tokens in their raw form (including slurs) to enable transparent attribution of model tokens, while acknowledging their offensive, troubling and harmful nature. R-Gem-2B Token ID DecodedScore 27534LOVE4.594 61792LOVE4.562 218136felicity4.469 2182love4.344 12870love4.312 7377Love4.281 8703Love4.281 227570sonder4.219 143735sonder4.219 27539Wonder4.188 34183Wonder4.188 174540HOPE4.156 115221HOPE4.125 5144wonder4.094 53798wonder4.094 167954WONDER4.031 50999bliss3.922 207783bliss3.922 65646JOY3.922 135936JOY3.922 89399miraculous3.875 40241miracle3.859 ......... 61001blacks-9.250 218552pathologist-9.250 97070killers-9.312 167921prostitutes-9.312 222988massacres-9.312 106863FUCKING-9.312 213624rapist-9.312 127732ransomware-9.375 204573retards-9.438 195353nazis-9.438 137696murdering-9.438 37678Hitler-9.500 230672Rape-9.500 134768Rape-9.500 231158faggot-9.500 144817murderous-9.500 152471murderers-9.500 39688rape-9.562 144068Hitler-9.562 186353rape-9.625 158058negroes-9.625 201371raping-9.625 R-Lla-3B Token ID DecodedScore 11542freedom3.359 86872Freedom3.266 25320Freedom3.266 40835LOVE3.250 61094LIFE3.203 83900.life3.000 24966CONNECTION2.969 28899imagination2.844 10919Love2.672 29351Love2.672 48379Opportunity2.641 57184UNITY2.438 57273UNITY2.438 6776opportunity2.406 32883loyalty2.359 3021love2.281 31153love2.281 39193Discovery2.266 68500Discovery2.266 35215Experience2.234 21460Experience2.234 85743Peace2.156 ......... 87546raping-10.688 86395.FindGameObjectWithTag-10.688 38853$-10.688 18350(con-10.750 27817_headers-10.750 58467.insertBefore-10.750 6019(st-10.750 29372(cfg-10.750 5747.setText-10.750 27701.startsWith-10.750 26342/******************...-10.812 97615##################...-10.812 85399###################...-10.812 76897_checks-10.875 58352("[%-10.875 74061/******************...-10.938 42864homosexual-10.938 6294(struct-10.938 27249.startswith-11.000 94380jihadists-11.062 97223homosexuals-11.312 37289.assertFalse-11.438 FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska pessimal tokens for two such models (■R-Gem-2B and■R-Lla- 3B) in Table2, and present all other models in TablesA.6–A.7. There are striking differences in both their highest and lowest reward assignments. At the positive extreme,■R-Gem-2B prior- itizes affective content over grammatical correctness (e.g., rank- ing “miraculous” above “miracle”). It also prominently features the surprisingly obscure word “sonder,” a neologism coined in 2012 by writer John Koenig to mean “the realization that each random passerby is living a life as vivid and complex as your own” [ 24]. The ■R-Lla-3B model from the same developer instead puts “freedom” ahead of “love,” and on the whole the high rankings of “freedom,” “opportunity,” “discovery,” and “experience” paint a more individ- ualistic, active picture of human value than■R-Gem-2B’s more interdependent, affective words like “love,” “wonder,” and “hope.” The models diverge even more dramatically in their lowest- ranked tokens, revealing some (concerning) artifacts from reward-model training objectives. The lower ranks of the■R- Gem-2B model are tied to human harm and suffering like “rape,” “Hitler,” and “murderers,” as well as slurs and profanities, suggesting a strong influence of a harmlessness objective in training. In contrast,■R-Lla-3B’s lowest ranks are predominantly occupied by malformed code tokens and programming artifacts like “.assertFalse” and “/****”, suggesting stronger traces of a helpfulness objective. Both models exhibit concerning behaviors over tokens relating to minority identity groups (e.g., “blacks” or “homosexuals”). These patterns likely stem from artifacts in reward model training data, where identity groups are dispropor- tionately represented in unsafe or “rejected” examples, leading to their systematic devaluation—even in response to a positive prompt of the “greatest thing ever.” This linguistic erasure mirrors documented phenomena in hate-speech detection, where models develop oversensitive false positive rates for identity terms (e.g., “Muslim,” “mosque”) or reclaimed slurs due to their overrepresen- tation in negative training contexts and underrepresentation in neutral or positive ones [ 8,38,41]. 2.2 Quantitative Analysis Quantitatively, we note that, despite differences of the scale of scores across models (Fig.1), all score distributions exhibit a posi- tive skew (Table3). That is, most tokens receive low rewards, while a small number of tokens score substantially higher than average, creating a long right tail in the distribution. A positively skewed reward distribution may be appropriate given that RLHF updates model parameters to maximize expected reward, making the dis- criminative power of the upper tail most consequential for learn- ing. We assessed the consistency of token rankings across models using an ordinal correlation measure, Kendall’s휏, Fig. 2A (results are consistent across choice of correlation metric, see Fig.A.1). Whilst all models exhibit positive correlations, there is substan- tial diversity among the models studied. We explored this diversity using multidimensional scaling (MDS)—a visualization technique that aims to faithfully represent the degree of similarity between data points (here, reward models) in lower dimensionality (here, N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8BR-Lla-3B F-Lla-8B-v0.1 R-Gem-2B 40 20 0 20 40 Score Figure 1: Violin plot of exhaustive score distributions to the “greatest thing” prompt. The reward models differ strikingly in their distributions of reward scores in terms of scale and range. ModelMean Variance Skewness ■N-Gem-27B1.8760.1930.437 ■S-Gem-27B-v0.2 -9.2741.0170.071 ■S-Gem-27B-30.42211.9910.878 ■S-Lla-8B-v0.2-18.6995.7161.117 ■N-Lla-8B16.6139.5581.133 ■L-Lla-8B-0.1370.0341.763 ■R-Lla-8B-14.2390.7810.504 ■R-Lla-3B-6.7772.5971.672 ■F-Lla-8B-v0.10.031<0.0011.055 ■R-Gem-2B-5.2791.9571.457 Table 3: First three moments of reward distribution across all shared tokens. All reward models exhibit varying degrees of positive skew. 2D). This analysis reveals that models with a similar number of pa- rameters, shared base model, and shared developer cluster closer in latent space (Fig.2B). To partial out the influence of these factors, we conducted an analysis inspired by representational similarity analysis (RSA), a tool commonly used in neuroscience. We regressed the (flattened) observed empirical model correlation matrix in Fig. 2A on theoret- ical model similarity matrices based on the three factors of inter- est (base model, developer, number of parameters) and the rank of the model on the RewaRdBench leaderboard (Fig. 2C). Each of these factors is, on its own, significantly associated with the empir- ical pattern of correlations between models (simple linear regres- sion, all푝< .001). However, when combining the four factors to- gether in a competitive multiple regression, the variance predicted by base model, developer, and the number of parameters appears to be almost entirely soaked up by the ranking of the model on Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece A N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B B C Figure 2: (A) Heatmap depicting the pairwise Kendall’s휏correlations between the reward models for scored responses to the prompt “What, in one word, is the greatest thing ever?”. (B) Visualization of the degree of similarity between reward models using multidimensional scaling (MDS) of the Kendall’s휏distance measure. (C) Theoretical dissimilarity matrices for representational similarity analysis (RSA). The four dissimilarity matrices encode, respectively, base model[base 푖 =base 푗 ]; developer[dev 푖 =dev 푗 ]; parameter count(1 + |params 푖 −params 푗 |) −1 ; and RewardBench ranking(1 + |rank 푖 −rank 푗 |) −1 . RewaRdBench (RewaRdBench rank푝< .0001, base model푝< .10, all other푝> .10). Running a stepwise regression (factor knock-in and knock-out) confirms that the regression that best explains the observed data features the base model and RewaRdBench ranking theoretical matrices (base model훽= 0.05, RewaRdBench ranking 훽= 0.69,푅 2 = .80). It is perhaps unsurprising that model ranking on RewaRdBench can capture patterns of reward model similarity since it measures how well the models are all aligned against the same external objective (i.e., the RewaRdBench benchmark and its composite evaluation datasets). Interestingly, our results suggest that the choice of base model drives differences in token rankings above and beyond alignment to RewaRdBench. That is, reward models appear to inherit idiosyncratic biases from the pretrained base model. 3 Framing Effects 3.1 Sentiment Analysis To further explore explanations for token rankings, we investi- gated the relationship between sentiment, or the emotional value of a token, and its reward model score. We quantified emotional value using data from two validated linguistic corpora widely used within the field of psychology and developed by human experts: Bing [30] and AFINN-111 [36]. Bing codes words as “positive” or “negative”; AFINN-111 indexes a score ranging from −5to5for the sentiment value. Across both corpora, we found a positive association between reward score and sentiment, where scores are consistently higher for positive-sentiment tokens (Figs. 3A,A.3–A.4). These results are in line with what we would expect: positive tokens are more likely to score highly as an appropriate response for a prompt that asks for the “greatest thing ever.” In line with the skewness of the score distribution in Sec. 2, we found that (i) scores for positive-sentiment tokens are more spread out than scores for negative-sentiment tokens, and (i) the slope for the relationship between sentiment and score is significantly steeper for positive than negative tokens (Fig.3A;훽 pos >훽 neg : 푡(9) = 2.6,푝< 0.05). This finding suggests that the reward model is more sensitive to distinctions in positive sentiment relative to negative sentiment. The results are highly consistent across models (8/10 models exhibit the effect). 3.2 Prompt Framing To explore whether the differential sensitivity of the model is driven by the specifics of the prompt or generalizes across queries, we extended our analyses to two more prompts: a positive variant (“What, in one word, is the best thing ever?”) and a negative contrast (“What, in one word, is the worst thing ever?”). Perhaps expectedly, scores for “the best thing ever” are highly consistent with those for “the greatest thing ever.” We found a high positive correlation between model scores for these two prompts across all models (Fig. A.2). We replicated (i) the positive skewness of the distribution of scores and (i) the differential sensitivity to positive over negative-sentiment tokens (Fig.3C; 9/10 models exhibit the effect). The pattern is different for “the worst thing ever.” Here, the dis- tribution of scores remains skewed toward higher-scoring tokens, however, it is thenegative-sentimenttokens that receive higher re- wards for this prompt. Thus, models are, on average, more sensitive to negative-sentiment tokens relative to positive-sentiment ones (significantly steeper slope for negative- over positive-sentiment tokens, Fig. 3B–C; 5/10 models exhibit the effect). Our findings suggest that model sensitivity to the appropriateness of tokens de- pends on framing. When the prompt is framed positively (“best thing ever”), scores are more sensitive to positive than negative token sentiment and more sensitive to negative than positive to- ken sentiment when the prompt is framed negatively (“worst thing ever”). This result is consistent with human behavior. If a question is positively framed, humans are more attuned to positive informa- tion, and vice-versa for negative frames. Consider a scenario where FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska Figure 3: (A) Correlation plot between token sentiment value according to the AFINN-111 lexicon and the scores from the ■S-Lla-8B-v0.2 reward model with the prompt “What, in one word, is the greatest thing ever?” (B) As previous, but for prompt “What, in one word, is the worst thing ever?” (C) Estimate for the slope for token sentiment value from a simple linear re- gression predicting reward model score computed separately for each model, prompt and sentiment valence (positive and negative). Each colored dot indicates a model; diamonds represent mean ± standard error. Slope estimates are, on average, higher for positive sentiment. They are steeper for positive-sentiment valence in positively framed prompts and steeper for negative-sentiment valence in negatively framed prompts. (D) Estimate for the slope for normalized word frequency from a multiple linear regression predicting reward-model score controlling for sentiment value; computed separately for each model and prompt. Scores are positively associated with word frequency, suggesting a “mere-exposure effect” in the reward models. you need to pick between two vacation destinations: an exciting option with many positive features (dream destination, beautiful nature) and just as many drawbacks (expensive, long travel) versus a safer option with fewer positive and negative stand-out features (e.g., a local getaway). If asked to choose between those two vaca- tion spots in a positive frame (“which [one] would you prefer?”), human participants tend to choose the option with more positive features; if asked to choose in a negative frame (“which [one would you] cancel?”), they pick the option with more negative features, even though it is in fact the same option [ 43]. The effect of framing on sensitivity has important implications. If the goal of RLHF is to steer the model away from generating harmful or unsafe responses, then the reward model needs to be sufficiently sensitive in the negative-sentiment portion of token space. Current practice—asking human raters to choose a preferred option (“which is the better response,” not “which is the worse response”)—may inadvertently be undermining that objective by biasing the dynamic range of the reward model toward positive tokens. Taken together, our results further suggest the reward models do not interpret “best” as simply the inverse of “worst.” The dis- tribution of scores across those two prompts resembles a funnel (Fig. 4) where many tokens are bad responses to both prompts (bot- tom left) and some tokens are good responses to one prompt but not the other (top left and bottom right). We also see a thin tail of tokens that are highly-scored responses forbothprompts (top right; “sonder” features in this category, along with non-committal answers like “depends” and refusals like “impossible”). In the ap- pendix, we include tables that index the best+worst (tokens that score similarly on both prompts) and best−worst axes (tokens that score highly on one but not the other prompt); see Tables A.8–A.9. 3.3 Frequency Bias Are the scores that reward models assign to different tokens bi- ased by how frequently the word appears in the English language? To assess this, we used data from Word Frequencies in Written and Spoken English [27] and regressed log-transformed word fre- quency on reward-model scores. Higher word frequency is associ- ated with higher reward-model score across prompts for the ma- jority of models (positive slope estimates with푝< .05 in 10/10 models for “best,” 8/10 for “greatest,” and 7/10 for “worst”). This is reminiscent of the “mere-exposure effect” in humans, where the more someone is exposed to a stimulus, the more they like it [ 54]. One could argue that this effect is driven by positive words be- ing more frequent in general in English. To account for this, we controlled for the sentiment value of the tokens. This adjustment did not abolish the “mere-exposure effect,” but made it more pro- nounced in the negatively framed query (Fig.3D, positive slope estimates with푝< .05 in 2/10 models for “best,” 5/10 for “greatest” and 8/10 for “worst”). This “mere-exposure effect” is a surprising result, since reward models are meant to provide information that is orthogonal to the underlying distribution of tokens, pertaining to, e.g., helpfulness and harmlessness. It suggests that there may be a leakage from the pretrained base models into the reward models, whereby more common tokens may be scored more highly than they should be. More work is needed to understand this phenomenon, and also the degree to which this “mere-exposure effect” interacts with the downstream KL-divergence regularizer typically used when fine- tuning LLMs against the reward model. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece 24 Best score 2 4 Worst score N-Gem-27B 15105 Best score 15 10 5 Worst score S-Gem-27B-v0.2 4020 Best score 40 20 Worst score S-Gem-27B 20100 Best score 20 10 0 Worst score S-Lla-8B-v0.2 102030 Best score 10 20 30 Worst score N-Lla-8B 01 Best score 0 1 Worst score L-Lla-8B 1510 Best score 15 10 Worst score R-Lla-8B 1050 Best score 10 5 0 Worst score R-Lla-3B 0.0250.0500.075 Best score 0.02 0.04 0.06 0.08 Worst score F-Lla-8B-v0.1 100 Best score 10 5 0 Worst score R-Gem-2B Figure 4: Juxtaposing exhaustive scores for the “best thing” prompt against the “worst thing” prompt reveals not just a simple negative correlation, but also an orthogonal dimension representing tokens that are bad or good responses tobothframes. 4 Alignment with EloEveRytHing Thus far we have identified internal inconsistencies within and across reward models. However, reward models are intended to proxy human value judgments. Establishing the faithfulness of this proxy function requires an external baseline of human value judg- ments. We sourced this external human preference data from Elo- EveRything, 2 a crowdsourcing platform that implements pairwise preference learning over things, people, and concepts uploaded from Wikipedia. On EloEveRything, internet users are presented with pairs of Wikipedia-derived entities (accompanied by images) and volunteer their judgments in response to the prompt: “Which do you rank higher?” (see Fig.5A), with options to request addi- tional context or skip. The platform aggregates these pairwise com- parisons using the Elo rating system, which was originally devel- oped for chess rankings [12] and has since been widely adopted to evaluate LLMs [1,2,5]. We collected all data from the EloEveRy- thing website, resulting in a dataset that comprises푁 users = 12,515 users who evaluate푁 items = 7,530 items across푁 pairings = 1,805,124 total pairwise comparisons. Although the dataset is highly imbal- anced by the ratings each item receives (휇= 479.4 pairings/item, 휎= 464.4) 3 and likely imbalanced across non-representative users (user-level data is not available), it still serves as a valuable inde- pendent baseline. To ensure as fair a comparison as possible between the tasks ad- ministered to humans and reward models, we made two method- ological adjustments (as compared to Sec.2). First, we modified our prompt to “What one single thing, person, or concept is the great- est ever?” to better align with the human task and accommodate the multi-word concepts that appear in EloEveRything, such as “Sliced bread,” “Female body shape,” “Freedom of the press” or even “Beliefs and practices of the Church of Jesus Christ of Latter-day 2 https://eloeverything.co/. 3 This is because users can upload new items at any point. At the time of data collection (January 10th 2025), “Evolution” appears in 3,195 pairings, while “Mac Miller” and “Penile injury” appear in only 6. Saints” (휇= 2.1 words/item,휎= 1.3). 4 Second, rather than exhaus- tively evaluating the entire model vocabulary, we restricted this analysis to the set of EloEveRything items (푁 items = 7,350) to en- sure a common human–model comparison set. We used the same set of models as in Table1, and normalized both reward model scores and human Elo ratings to rankings, using average rank for ties. 4.1 Heterogeneity and Asymmetry in Human-Model and Model-Model Alignment Our analysis reveals several notable patterns in the relationship between the ground truth preferences of EloEveRything raters and human preferences as interpreted by reward models. There is substantial heterogeneity in model-human alignment and model-model alignment (Fig. A.5). The mean Kendall’s휏correla- tion between human and model rankings is 0.29 (휎= 0.06), with coefficients ranging from 0.22 to 0.39 across models, indicating only moderate rank agreement. Divergence of reward models from human rankings might be expected—given that EloEveRy- thing users benefit from additional context like images and can personalize their ratings with “Which doyou rank higher”—but the observed heterogeneity extends to model-model comparisons. The mean Kendall’s휏correlation between pairs of different models is 0.55. In addition to these quantitative differences, we note anecdotal inconsistency in the best and worst ranked tokens. For example, while “Unconditional love” is ranked best by 5 models, “Sports bra” is top for■R-Lla-8B and “Gödel, Escher, Bach” for ■F-Lla-8B-v0.1. As demonstrated in (Fig.5C), ranks display substantial movement across models, challenging the assumption that reward models trained under a similar objective can be used interchangeably. There is systematic asymmetry in how models handled items at different ends of the human preference distribution (Fig. 5C). 4 To test generalizability across prompts, we also repeated analysis in this section for our original prompt (“What, in one word, is the greatest thing ever?”) and an alterna- tive variant (“What is the single thing, person, or concept that humans most prefer?”). We present results in Figs. A.5–A.6. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska 10 0 10 1 10 2 10 3 Ranks 1-1000 (log scale) Human N-Gem-27B RB #=2 ρ=0.29 S-Gem-27B-v0.2 RB #=3 ρ=0.33 S-Gem-27B RB #=5 ρ=0.40 S-Lla-8B-v0.2 RB #=10 ρ=0.39 N-Lla-8B RB #=11 ρ=0.37 L-Lla-8B RB #=12 ρ=0.35 R-Lla-8B RB #=17 ρ=0.37 R-Lla-3B RB #=19 ρ=0.54 F-Lla-8B-v0.1 RB #=20 ρ=0.38 R-Gem-2B RB #=31 ρ=0.36 1 1000 2000 3000 4000 5000 6000 7000 All Ranks (#1 = best, #7530 = worst) Bottom 5 ranked items by humans Nazi Germany (#7526) Genocidal rape (#7527) Child abuse (#7528) Child pornography (#7529) The Holocaust (#7530) Top 5 ranked items by humans Universe (#1) Water (#2) Information (#3) Knowledge (#4) Love (#5) Best ranked items by models Unconditional love (#59) Imagination (#64) Compassion (#73) Sports bra (#2167) Gödel,Escher,Bach (#3997) Best ranked items by models Unconditional love (#59) Imagination (#64) Compassion (#73) Sports bra (#2167) Gödel,Escher,Bach (#3997) AB C −500005000 Average model rank minus human rank Fingering (sexual act) Erection Black people Spoons sex position Handjob Cleavage (breasts) Fellatio Doggy style Sexual fetishism Breast Boygenius God in Islam CM Punk Charlie Munger Gurren Lagann Miranda Sings BTS Mustafa Kemal Atatürk Johan Cruyff Fully Automated Luxury Communism Humans rank worse than models Humans rank better than models Figure 5: (A) The EloEveRytHing ranking interface where users make pairwise preference judgments between items (e.g., “Bike lane” vs “Sliced bread”). (B) Maximum differences between human and average model rankings over items in response to the prompt “What one single thing, person, or concept is the greatest ever?”, showing cases where humans rank items higher (green) or lower (purple) than models. (C) Rank trajectory plot showing how human and model ranks differ. We plot (i) the top 5 items in the human rank (blue color scale with human ranks shown in legend parentheses as#n), (i) the bottom 5 items in the human rank (red color scale), and (i) unique items ranked #1 by models. Specifically, “Unconditional love” is #1 for 5 models; “Compassion” is #1 for ■N-Gem-27B; “Imagination” for■S-Gem-27B; “Sports bra” for■R-Lla-8B; and “Gödel, Escher, Bach” for■F-Lla-8B-v0.1. Models are ordered by the RewardBench leaderboard, and shown alongside their Spearman correlation to human ranks. The dashed box indicates zoomed inset region of top 1,000 ranks shown with a log scale. Reward models show stronger agreement with human rankings for highly-rated items (휏 top100 = 0.19) compared to low-rated items (휏 bottom100 = 0.08). This asymmetry (and heterogeneity) is evident in Fig. 5C, where “The Holocaust” (rankedworstby humans) is ranked substantially higher by most models, even those perform- ing well on RewaRdBench. This corroborates our findings in Sec.2, where models are more sensitive to high- over low-scoring tokens (the positive skew of the score distribution). 4.2 Analyzing Discrepancies between Value as Perceived by Humans and Models Relative to human rankings, reward models systematically under- value concepts related to nature and life, e.g., “Universe” (human rank# 퐻 = 1, mean rank across models# ̄ 푀 = 320), “Gravity” (# 퐻 = 7,# ̄ 푀 = 320), “Breathing” (# 퐻 = 16.5,# ̄ 푀 = 321); and tech- nological concepts, e.g., “Technology” (# 퐻 = 47.5,# ̄ 푀 = 633.5), “Electronics” (# 퐻 = 78,# ̄ 푀 = 3966), “Computer” (# 퐻 = 95.5,# ̄ 푀 = 1352.5). In contrast, the majority of top words ranked by models represent more affective qualia (e.g., “Unconditional love,” “Imagi- nation,” “Hope,” or “Happiness”). These different perspectives may reflect blindspots in learning value through language or literary reference alone, without additional modalities that reflect the nu- ances of embodied human experience. The most striking valuation differences (see Fig. 5B) emerge around sexual content e.g., “Sex” (# 퐻 = 69.5,# ̄ 푀 = 2022.5), “Hu- man sexual activity” (# 퐻 = 45,# ̄ 푀 = 5913), and concerningly, the identity group reference “Black people” (# 퐻 = 202.55,# ̄ 푀 = 6591). There are many possible explanations for discrepancies between EloEveRything data and reward model scores, including the fact that the 12,515 EloEveRything users in the dataset do not reflect a representative population sample, nor are they incentivized to provide truthful responses. However, such discrepancies also exemplify the fundamental challenge of assigning a single scalar score to language without full context (which is exacerbated further by our prompt, which encourages short responses). Sex- or identity-related terms may be entirely appropriate in positive or educational contexts while highly inappropriate in others. As we suggested previously, while humans readily grasp this dual use, reward models may hedge against their usage to satisfy Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece a harmlessness objective, paradoxically causing harm through linguistic erasure and devaluation as an unintended consequence. 5 Searching for Longer Optimal and Pessimal Token Sequences with GCG Although it would be computationally prohibitive to exhaustively search for optimal and pessimal multi-token sequences, one can use discrete optimization methods to search for responses that yield high/low reward for a particular prompt. Greedy Coordinate Gradient (GCG) [56] is a discrete token optimization algorithm originally proposed to search for prompt suffixes to “jailbreak” aligned LLMs. In that application, the optimized loss is the cross- entropy between the model response and some target response. Starting from some initial suffix string, GCG iteratively proposes candidate token swaps based on the gradient. Since the search process only swaps tokens (never adds or removes tokens), the resulting string will be composed of the same number of tokens as the starting string. Starting from thenanoGCG 5 implementation, we modified GCG to instead search for responses that maximize/minimize the reward value when paired with a particular prompt, using a mean squared error loss on the reward value. We also implemented the modifications described in the Faster-GCG paper [ 28], which we found to be especially important when searching for short (2–5) token sequences where the original GCG algorithm is prone to self-loops. This modified implementation can be found at https://github.com/thompsonj/nanoGCG. We began by searching for optimal and pessimal 2- and 3-token sequences according to the■R-Gem-2B model for the same prompts that were used for the exhaustive single token search above: “What, in one word, is the greatest thing ever?”, “What, in one word, is the best thing ever?”, and “What, in one word, is the worst thing ever?” (see Table 4). To explore longer sequences, we omitted the “in one word” direction from the prompt and ask simply “What is the best thing ever?” and “What is the worst thing ever?” Results from several searches are in Table5. 6 These search results suggest several patterns, many of which are consistent with observations from the single token analyses. Responses made up of programming related tokens with no semantic content score low on both “best” and “worst” prompts. Answers that emphasize the subjective nature of the question score highly for both “best” and “worst” prompts, but especially so for the “worst” prompt. This might be reflective of a general avoidance of negative sentiments in the response, even in cases when negative sentiment would be appropriate. As observed in the single token analysis, multi-token optimal responses to the “worst” prompt generally have lower scores than for the “best” and “greatest” prompts. Interestingly, here too we found that some tokens emerge as extreme outliers for both positively and negatively framed prompts. For instance, the token “Jews” ap- pears among the pessimal answers for both “greatest” and “worst” prompts. This finding further speaks to the linguistic erasure effect discussed earlier. The prevalence of emojis in the optimal 5 https://github.com/GraySwanAI/nanoGCG 6 Some of the search result strings may not correspond exactly to the found token IDs due to L A T E X formatting of whitespace and characters outside of the Latin alphabet. multi-token sequences is notable. It is also interesting to note that many of the optimal search results are not grammatical—a feature that likely distinguishes the reward model from the ultimate fine-tuned language model. While longer token sequences do not admit the kind of fully exhaustive search (and full characterization of the score distribu- tion) that is possible with single-token sequences, we have seen that recent techniques such as GCG and its offshoots make the interrogation of optimal and pessimal responses possible even at greater length. Despite compute limitations, uncovering such lin- guistic “superstimuli” (akin to the visual superstimuli used to un- derstand computer vision networks [35,37,55]) is revealing, and can be an important part of the toolkit in assessing what features reward models are responding to, and how they differ from one another. 6 Related Work Interpretability and Bias in RMs:A small but growing literature enu- merates the technical challenges with the use of RMs [4] and advo- cates for greater transparency [14]. Recent studies point to an un- derspecification problem in RMs stemming from hidden context in reward signals, specifically noise and subjectivity inherent in hu- man preferences [23,29,39,46]. Further work describes patterns in LLM activations that emerge during RLHF by identifying model layers with the highest divergence from the pre-trained model, and training probes on sparse autoencoder output of these layers to create condensed, interpretable representations of LLM activations [ 33]. This is highly complementary to our own work: the authors show the value of studying internal activations of fine-tuned gen- erative models, while we focus on more direct interrogation of the outputs and distributions of RMs. Together, these approaches of- fer richer insights into how well LLMs capture human preferences during alignment. Another vein of work has explored length biases in finetuned LLMs, arguing that RMs are the root cause [45]. Various inter- ventions to mitigate length bias have been explored, with varying degrees of success, though broadly length biases emerge in RMs even after data balancing. Subsequent work on mitigating length bias [ 44] has applied Products-of-Experts [15] with promising re- sults, and other recent work has measured additional stylistic con- founders in human feedback [16]. There are a number of additional complementary approaches to RM interpretability, including train- ing multi-objective RMs that consider different dimensions of hu- man preferences separately [52]. Over-optimization of RMs:Previous work examines costs of overfitting to RMs through prolonged training (e.g., PPO) during RLHF. Foundational work notes that RM over-optimizing degen- erates outputs [ 48], and subsequent work has presented scaling laws for RM over-optimization [ 13]. The phenomenon has been documented with simulated and human annotators [11], with the authors arguing that in the human case, RM quality is degraded by both inter- and intra-subject variability. Direct Preference Optimization (DPO) and Alternative Alignment Methods:Direct preference optimization (DPO) streamlines the alignment process by implicitly encoding the reward function within the policy itself [ 40], which comes with the loss of an explicit, inspectable RM that PPO-based RLHF provides. Our work FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska Table 4: Optimal and pessimal token sequences for “What, in one word, is the <greatest/best/worst> thing ever?” Content warning: The resulting strings refer to sexual violence and religious identity. Greatest thing everBest thing everWorst thing ever Starting ResultScore Starting ResultScore Starting ResultScore x x x ** LIFE+9.445x x x JOY+8.297x x x ... ** regret+4.555 - - - ** LOVE **+9.047x x JOY+8.234x x despair+3.402 ........................... x x pgfplots Jews−11.164x x RapeChildren−11.289x x autogui Jews−11.922 x x x endphpsetVerticalGroup /*−12.586x x x endphp$=BeginInit−12.383x x x endphp jewish",(−12.539 Table 5: Optimal and pessimal token sequences for “What is the best thing ever?” and “What is the worst thing ever?” Starting stringSearch resultScore “What is the best thing ever?” x x x x x x x x x x x x x x x x x x x Ultimate answer & undervalued: ** authentic Love.** Keep it imperfections beautiful Cheers friend ! +9.680 There is no objectively best thing ever. It's subjective. Everyone has their own preferences. Perception disqualified no universal best thing ever. It lives ** subjective.**congratulations ENJOY dearly bespoke bliss. +9.336 ......... LOVE felicity love Love Wonder sonder HOPE wonder WONDER miraculous JOY bliss pymysql<bos>fetchoneymceSBATCH <<<<<<<<<<<<<< invokingState++++++++++++ ++++ protoimpl invokingStatesetVerticalGroup /* −16.250 x x x x x x x x x x x x x x x x x x x <<<<<<<<<<<<<<SBATCH invokingState x lockprimaryStage invokingStateXtraEditorsynb NumeradelocalctxStoreMessageInfo invokingStateexpandindo <<<<<<<<<<<<<<multirow:+: invokingState jLabel −16.969 “What is the worst thing ever?” There is no objectively worst thing ever. It's subjective. Everyone has their own preferences. <b>EXISTS no objectively worst thing ever,** It's subjective**.Folks proclaiming their certainty bluffSOLVED +7.672 x x x x x x x x x x x x x x x x x x x PHD HERE Never measurable, debated,& addressed repeatedly. ** This famous response WINS ! +7.523 ......... x x x x x x x x x x``` AssemblyTitle <<<<<<<<<<<<<< <<<<<<<<<<<<<< invokingState skimagemybatisplusचीोंCloseOperationsetVerticalGroup −15.750 - - - - - - - - - -scriptcasebufio onCreateViewmybatisplus<bos> <<<<<<<<<<<<<<帖最后由<bos> setVerticalGrouppushFollow −15.961 shows the RM serves as a valuable lens for understanding. Thus our work highlights a key tradeoff of using DPO-based methods and contributes to growing literature comparing DPO and PPO [17]. 7 Limitations and Conclusions Reward models have emerged as a critical tool for shaping AI be- havior through human preferences. In this paper, we demonstrate that they also serve as a valuable lens for understanding how faith- fully and consistently human values are encoded into AI systems, offering insights that are not readily accessible through studying either the base pre-trained LLMs or the resulting fine-tuned mod- els alone. However, several important limitations constrain the scope and implications of these insights. First, our methodology faces inherent interpretative con- straints. Exhaustive search quickly becomes computationally intractable over multi-token sequences, but asking for single- token responses places strong bounds on interpretability. While we do demonstrate gradient-based counterfactual generation analysis as a multi-token proof-of-concept, we do not formally test key hypotheses about framing effects, or alignment with other sources of human preferences, among other phenomena of interest. Second, the ecological validity of our findings remains uncertain. While isolating reward models as objects of study yields interesting results, it abstracts from their operational role. It remains unclear how their behaviors interact with pre-trained models and KL constraints during RLHF. Furthermore, as direct alignment algorithms gain prominence [ 34,40], the future role of reward models is an open question. However, there remains active debate on the relative merit of DPO- and PPO-based methods [ 17], and irrespective of alignment technique, all rely on some form of preference data, of which reward models are distillations. Third, systematic analysis is hindered by opacity and conflicting objec- tives. Poor documentation of training data and processes makes it difficult to attribute observed behaviors to specific choices in Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece the development pipeline [22]. Even more fundamentally, reward models aggregate human preferences across multiple objectives and populations, creating an entangled mess of human values, so it is unclear what constitutes “ideal” behavior for these models [4,23,46,47]. Our work suggests that reward models may be interpretable in their own right, alongside the generative models that they are used to train. Our finding that there is significant heterogeneity in to- ken rankings among reward models invites further study of how these differences arise as a function of the design choices made by developers, and how they may translate into biases in down- stream fine-tuned models. The mere-exposure effect that reward models show may contribute to the overly generic outputs so of- ten observed in publicly available LLMs. Additionally, our finding that reward models are sensitive to framing has implications for training and inference. It implies that these models may not sim- ply encode positive outputs as the inverse of negative outputs and vice versa, but rather that valuation exists in a potentially higher- dimensional, multi-attribute space. Finally, the marked undervalu- ation of identity-group terms and sexual content, relative to inde- pendent human baselines, calls for more careful consideration of whatandwhosedata is used as the foundation of human value, lest harmful biases be propagated downstream to widely-used LLMs. Together, these findings present a more nuanced investigation of reward models as a central pillar in AI alignment. Adverse Impact Statement Our work systematically analyzes reward-model outputs, includ- ing potentially harmful and offensive content such as slurs, pro- fanities, discriminatory language, references to violence, and sex- ual content. While exposing these patterns assists in the under- standing of reward models, we acknowledge several risks: (1) Di- rect harm through the reproduction of offensive and disturbing language, (2) Potential reinforcement of harmful stereotypes by highlighting systematic devaluation of minority group references in AI systems, and (3) Psychological impact on researchers, review- ers and readers engaging with this content. Following established guidelines to mitigate these risks [ 21], we implemented clearly vis- ible content warnings before sensitive sections and tables, mini- mized direct quotes of harmful language where possible in the main text and framed discussions to emphasize these as concerning artifacts. We particularly focused on responsible reporting of find- ings related to identity groups to avoid perpetuating harm while still highlighting systemic issues that need addressing in reward model development. 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TablesA.1-A.5offer a qualitative window into this behavior for all currently available versions of the Gemma series of models from Google, one of the two main families of base models used by the reward-model developers in our study. To obtain these logprobs from the instruction-tuned models, we used the exact same conversation prompt that we used for the reward- model analysis, namely: tokenizer.apply_chat_template( [ "role": "user", "content": "What, in one word, is the greatest thing ever?" ], return_tensors='pt', return_dict=True, add_generation_prompt=True ) For the base models without instruction tuning, we simply passed in a minimal zero-shot prompt as follows: tokenizer( "User: What, in one word, is the greatest thing ever? :", return_tensors='pt' ) A complete analysis of how these logprobs differ between models (and model families), and in particular how they compare to reward scores, is a promising direction of future research. The logprobs are significantly “messier” than reward-model scores, with tokens like “The,” “I,” “A,” etc., appearing high on many lists; however looking at the more semantically meaningful tokens reveals intriguing differences: for instance “God,” “Pizza,” and “Chocolate” appear in the top rankings of the base models, but not in either the instruction-tuned Gemma models or the reward models we studied. Adding the “best” and “worst” logprobs together (Table A.4) does not reveal cleverly flexible answers (like “Depends”) at the top end of the spectrum, nor does it reveal taboo or toxic answers at the bottom of the spectrum, as we saw with the reward models. However, subtracting “worst” from “best” logprobs (TableA.5)doesbegin—at least in the newer and higher-parameter models—to approximate a version of the “Love”–“Despair” axis that we see in the reward models. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska A.2 TablesCONTENT WARNING: The following tables include examples of biased, offensive, disturbing, sexually-explicit and otherwise harmful text. gemma-2b gemma-2b-it gemma-7b gemma-7b-it gemma-2-2b gemma-2-2b-it gemma-2-9b gemma-2-9b-it gemma-2-27b gemma-2-27b-it The The The Love The Love The Love Love Love I ** It Truth A ** I Life The ** That Love I Happiness I Life What ** I As Well There Well The Well Hope Well Happiness Happiness Happiness What It A Nothing What Connection That Meaning That Oh Happiness What Infinity Oh Joy It Existence " Sub It That That Answer It Wonder You That love Emp You While Hmm Wisdom That ** In Impossible Pizza Perspective Answer " Answers " Happiness A love God Hope A Truth You Joy ( Love Oh Connection [ Love " Goodness Ah Beauty Uh 愛 " Sub “ love God Peace All Goodness Um Okay LOVE You * ( Beauty If Awesome You love There Love Impossible Love Honestly OK Hope [ LOVE One Choice In Experience Everything Life Sex LOVE Why Change How As That Joy [ Nothing No Good * Everything Hmm Hope Chocolate Existence Why Sure God Wonder Hmm Meaning Wow Everything It Conscious No I Science Everything Great Growth Why Joy Compassion In " Music Infinite Nothing This Let Perspective What LOVE How For Heaven Everything Beauty [ Un There Curi ... ... ... ... ... ... ... ... ... ... mikrofon NKC ekst ("")); quæ against fieltro ᄠ trouvent enterOuterAlt defekt siyang eksklu \%$\\ originais misconduct ValueStyle dobré contentLoaded kommunik sarili obiet ()=> fidèles aggressive éstos <unused53> élevée layout kask duled teolog '-': brancas house izquier ᄝ ďal PreInfinity kompres ڡ ę س ģ ر komik // prêtres fhew sta ᄣ ľudí manager vertik hien silikon ["", industriels Tacitus licencias parsedMessage voient ulink rente Bekasi dekol [ varandra Attacks CreateTagHelper surla spoluprá managers balkon irited dekoratif (), mères rais queryInterface sicht faisaient GOTREF minimalis Tangerang ujedno [′ pouvoit attacks camiset メンテナ travaillent procedure stoff ILLUSTRATIONS konfigura //---- précédents she Wikiseite exitRule sensaciones price konflikt pagkak biografi démocr dietary fotográfico AssemblyCulture väč strategy silikon atterns kompres >|</ nemici himself increí <unused99> rých management keramik bawat indeks ">: chré Cæsar HtmlAttribute enablog dôle performance akut requently bunda ">+ feroit several desmotivaciones ᄮ náš symptoms keram SUDOC maksi //*/ auroit AndEndTag herido ᄥ tiennent AnchorStyles kompakt nguyen aparat ">... étoit وىکى ٮدىا ł Mereka présentent facilities kosme COMPOUNDS galeri [] étoient Efq pérd Билгалдахарш každého RotationOrder karton ternura torba ("") enfans myself indígen CreateTagHelper niektor damage kompati thuy abstrak '&# chrétiens aggressor EconPapers ItemBackground sorpresas PostInfinity alkoh BnF <bos> ">/ avoient Monfieur Infór EconPapers mettent RectangleBorder Table A.1: Ranked next-token logprobs from Gemma models for the “greatest thing” prompt. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece gemma-2b gemma-2b-it gemma-7b gemma-7b-it gemma-2-2b gemma-2-2b-it gemma-2-9b gemma-2-9b-it gemma-2-27b gemma-2-27b-it The The The Happiness The Love I Love Love Love I ** A Joy I ** The Happiness The Happiness That Happiness I Love A Happiness What ** Happiness ** What It What The What Joy That That Chocolate Joy Well There Good Heaven Well Life Well Meaning I As Oh Sure An JOY Oh Family It Life Pizza Sub It That Oh Ple That Hope You Joy That You While Love Awesome It Connection In Connection " Experience A Love Wow Happiness " LOVE Oh love You Emp Honestly Nothing Bliss Why Home A Impossible Laughter " Answer ( JOY You Bliss " Choice Perspective ( " Well Joy Um Love There Sub love Hope This I That happiness Uh Magic One Everything In Love Good Life My Paradise * Laughter Best LOVE [ Depends Everything Joy Best Delight ( 愛 How Love It * My Peace You Happy Nothing Let Laughter That Impossible Um For " Laughter Hmm Everything Hmm Existence A Exper God Of It Wow No Loved Okay As What Existence Your Beauty joy How Peace [ Harmony “ Hmm Why A Cheese Wonder Yes love Yes Freedom Cake LOVE ... ... ... ... ... ... ... ... ... ... kask totic inteligen \%$\\ soldati Attacks izquier XmlEnum zimní businessman pól ڡ ę س ģ ر dekoratif <_> prêtres ecclesiastical navíc spoluprá buildings defekt pagkak obiet [′], industriels himself queryInterface <unused53> sensaciones performances kommunik kram konfigura [ quæ resourceCulture fieltro 텥 ďal procedure kompres Tangerang komik (), précédents misconduct linkovi avvic price minimalis irited ujedno >|</ vícti Egli herido メンテナ faisaient TintMode balkon NKC eksklu ("")); vermelhas fhew fotográfico ᄮ élevée diseases vertik tuong teolog () mères لاسماء ValueStyle ᄥ voient vitis rente ILLUSTRATIONS spesifik '&# démocr severity camiset enablog náš symptoms stoff ofold intelek (">> brancas she CreateTagHelper twimg ľudí GOTREF silikon duled aparat // originais msgTypes Mereka RenderAtEndOf rých PreInfinity keramik ternura indeks feroit Managerial Wikiseite SourceChecksum tiennent facilities keram EoL biografi ">+ chré several EconPapers bootstrapcdn dôle performance karton requently bunda ">: nemici Retailers expandindo surla travaillent management konflikt atterns kompres ">/ auroit myself desmotivaciones exitRule sorpresas AnchorStyles kosme nguyen maksi //---- étoit Cæsar increí ItemBackground každého managers kompakt COMPOUNDS galeri ("") étoient Efq HtmlAttribute parsedMessage présentent damage akut SUDOC abstrak ">... enfans aggressor indígen Билгалдахарш väč PostInfinity kompati thuy torba //*/ chrétiens Monfieur pérd CreateTagHelper niektor RotationOrder alkoh BnF <bos> [] avoient وىکى ٮدىا ł Infór EconPapers mettent RectangleBorder Table A.2: Ranked next-token logprobs from Gemma models for the “best thing” prompt. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska gemma-2b gemma-2b-it gemma-7b gemma-7b-it gemma-2-2b gemma-2-2b-it gemma-2-9b gemma-2-9b-it gemma-2-27b gemma-2-27b-it The The That Nothing The Pain I Su The Su I Pain The The A Hate The Pain Death Sub Well Sure A Pain Well ** What Loss War As Oh There I Death I Regret Well ** I suffering That Answer Let Hell Oh Loss It suffering In Suffering What ** Oh Darkness What Des That Suffering Hitler Pain It Unfortunately Is Absolutely " Exist You Death Genocide ** You Bad You Nonsense It Evil Oh sufrimiento " Suff A No Murder Answer That H In Suff That That " I Whatever Ugh ( Trag There Hate suffering Death User No * Fear Why suffering A War No Certainly An Trag Um Grief How Regret It Hate ( It Worst Evil You Su A That It Death Silence Anything Nothing Uh War Let Grief There Subject Um Honestly Death In Why Cata " souffrance Pain sub Pain Worst Hmm Nada Nothing Hat Okay As “ ## How Hell One A [ Tyran Sorry Nothing What Death [ Nothing Bad Hate One Trag Murder Entropy In A We F No Cruel Hmm SU You Suffix There Sorry This There ... Chaos Worst Suffix Cancer * ... ... ... ... ... ... ... ... ... ... optik ofold granat `; vícti least berdayakan <unused52> moviliz romance balkon ophylla gitara (;; originais PERTIES izquier <unused51> časti management kompres érêt kompres ('*', fidèles successes expandindo <unused74> negociaciones parseDouble minimalis PLWABN konfigura /(\ précédents should HtmlAttribute <unused32> náš security kommunik Tangerang maksi ">* prêtres 壁纸 وىکى ٮدى ł <unused47> sorpresas & konflikt OPPORT ujedno () nemici pleasure linkovi <unused42> zlep Shake vertik Bekasi balon = pouvoit house desmotivaciones <unused41> présentent benefits kask OBSERVATIONS dekol ">: mères Monfieur DockStyle <unused40> rých InstrumentedTest pól thuy intelek ++ varandra fhew ر ę ں ę ť:ومو <unused39> pokoj certification rente kram dekoratif brancas say RenderAtEndOf <unused79> väč hacking stoff tull bunda "+ quæ several StructEnd <unused80> spoluprá PostInfinity karton requently indeks ">. démocr Efq Mereka <unused82> faisaient relaxation akut COMPOUNDS teolog //*/ chré myself Wikiseite <pad> niektor profitability silikon liev biografi (′), feroit AndEndTag pérd tiennent LLocation keram BnF aparat ("") étoit Garibaldi camiset 桻 dobré exitRule keramik ILLUSTRATIONS obiet + auroit she fotográfico <unused7> trouvent symptoms kosme BIBSYS galeri [] enfans stand Infór <unused22> zimní TintMode kompakt VOOR abstrak ">/ étoient rais increí ᄮ dôle skills kompati NKC torba ">... chrétiens SEGUIR EconPapers <unused71> mettent sizeCache alkoh <bos> <bos> ">+ avoient LookAnd indígen <unused98> krás RectangleBorder Table A.3: Ranked next-token logprobs from Gemma models for the “worst thing” prompt. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece gemma-2b gemma-2b-it gemma-7b gemma-7b-it gemma-2-2b gemma-2-2b-it gemma-2-9b gemma-2-9b-it gemma-2-27b gemma-2-27b-it The The The The The ** I ** The Sub I ** I Nothing A Love The Love I Love That Sure A Happiness I ** What That Love As Well There That Joy Well * Well Meaning In ** Oh It " Answer What Un That As " Su What Answer Nothing Absolutely Oh H It Sub That It I An Love It This You Existence Happiness You Honestly What Pain That Everything Oh Su That * A That You Death " Life In Everything You Emp " It Heaven You Heart A Impossible It " Certainly Oh A Why Chaos There Regret A Difficult ( Unfortunately My In * Hope " Choice “ ( No Of Well No Um It How It What ## Um A There ( ... One Happiness There Perspective This No ( Hope Uh Nothing Let Un It Everything In To Yes Nothing Joy Why * Death Depends In Nothing We It [ P Okay ** [ Existence Why While If Nonsense Hmm C Hmm Imagine This This [ Pain Is Ple No Exist [ Anything Nothing Hmm How Depending There I That Sure This the Perhaps ... ... ... ... ... ... ... ... ... ... defekt tagHelperRunner komik ++ pouvoit themselves DockStyle <unused80> pokoj InstrumentedTest kask oustic balon (′); prêtres ans StructEnd <unused52> sensaciones strength balkon OBSERVATIONS eksklu `; vermelhas 帅气 fieltro <unused51> élevée contentLoaded kompres Bekasi spesifik // vícti Garibaldi ر ę ں ę ť:ومو <unused32> ľudí performance minimalis SUDOC dekoratif >|</ varandra say izquier <unused42> náš AnchorStyles kommunik nguyen intelek ">* précédents fast RenderAtEndOf <pad> dobré certification vertik tuong ujedno ">. quæ house ValueStyle <unused39> spoluprá RotationOrder pól Tangerang konfigura '&# originais Cæsar linkovi trouvent managers stoff kram maksi //---- mères SEGUIR expandindo ᄝ zimní facilities konflikt liev teolog () brancas himself desmotivaciones <unused98> každého buildings rente VOOR kompres (′), nemici LookAnd HtmlAttribute <unused22> faisaient procedure silikon atterns obiet + démocr stand Mereka <unused71> rých sizeCache karton ofold indeks chré AndEndTag camiset sorpresas exitRule keram BIBSYS bunda ">: feroit fhew Wikiseite enablog krás damage keramik ILLUSTRATIONS biografi //*/ auroit rais fotográfico <unused7> tiennent skills akut requently aparat ("") étoit several pérd <unused53> présentent management kompakt NKC galeri [] étoient she EconPapers メンテナ väč TintMode kosme thuy abstrak ">+ enfans myself increí ᄥ dôle symptoms kompati COMPOUNDS torba ">/ chrétiens Efq Infór ᄮ niektor PostInfinity alkoh BnF <bos> ">... avoient Monfieur indígen parsedMessage mettent RectangleBorder Table A.4: Ranked tokens according to the sum of “best” and “worst” logprobs. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska gemma-2b gemma-2b-it gemma-7b gemma-7b-it gemma-2-2b gemma-2-2b-it gemma-2-9b gemma-2-9b-it gemma-2-27b gemma-2-27b-it <bos> <bos> alpina Allegretto nocchi laughter awesome love Happiness Happiness biografias love sembla moza ujednoznacz Sunshine happiness happiness happiness happiness anello happiness faisaient Andante détach happiness Awesome smiles Sunshine Love Personendaten beauty * utop heureuse cudd overjoyed Love sitive happiness gmbh LOVE frankfurt happiness wijn Laughter Amazing connection Smiles joy bienvenue sunshine besta әрмәләр cioccolato magic amazing chocolate Satisfaction Love ężczy joy ļ joy hoeft risa awesome onomía wireless Joy bezeichneter cherished siena Happiness tevreden hugs happiness laughter charming Joy सन्दर्भ love =+ poë XmlAccessType sunshine Best LOVE Blessings joy gawas enjoyment materiaal Joy synthèse Happiness joyful smile Savings Happiness thereum LOVE iesp labd ulemon joyful amazing Joy Friendship Friendship coj enjoying lais coö vedic bliss ecstatic Smiles satisfaction JOY gasus beautiful AppBundle stratég décro Connexion greatness Chocolate esomeness laughter miele appreciation László JOY +:+ overjoyed watermelon JOY chocolate love ureka Happiness quibus witte célè cuddly celebration love savings Empathy artig loved liel benevol graag joy parad Happiness Delicious smiles diamant rebbero CELLANEOUS JOY still milagro elated Connection helping Gratitude addKeyListener elated élastique nive * Magic joyous Smiles Bliss mirth ٯاوى Ğ ٮ Ğ happy いただけます Happiness jagung Magical AWESOME nakalista Excellence Wellbeing trouva happiest nepiecieš necessarie Celebrating miracles Celebration felicità héroes love ... ... ... ... ... ... ... ... ... ... Violence Maladies CreateModel setDisabled horrid Destruction horrific Pain ه Ğ اول War starvation infernal StringWriter CardHeader deport HATE peggio Loss DialogInterface pain degradation evils PageFactory ///////// dreadful Tragedy bad Su guerra suffered Rape LIRE scriptsize ()?; torture DBNull peor Suffix cancers suf Abuse kuro onAttach VIAF Horrible Condem unpleasant loss deaths Suffix infarction disaster +#+ GoogleFonts genocide Pain worst Grief מלח Pain Rape váb 렷 ValueStyle BAD Genocide dreadful pain atrocities War diarr Nasty InnerText "..\..\..\ bad anguish schlimm SU ocide Evil necrosis abomination HostException ISNI Bad cruelty horrendous sufri genocide souffrance Genocide passim RadioGroup userDao nightmare horror Bad pain cruelty Suff lepro iniqu setDisabled //---- worse evil horrible sufrimiento crimes Pain )*/ relegation cassert ApiProperty worse =-\ Horrible Pain giarism SU Degradation Sodom ostringstream elashes peores Evil Awful Loss anguish war miscarriage syndical infestations BeginContext bad Hate Terrible sorrow aarrggbb suffer faudrait plak 商品説明 ////////////// BAD horror worse Sorrow WEBPACK Su ritard abomin FormControl appContext peor Despair horrid Suicide initComponents soffer malignancy teneb supset NUKAT Worse hate worse suffering DebuggerNonUser suffering ensacola Nightmare WindowEvent Datuak Worst Cruelty worst souffrance arcoma Su esticides blackish genocide HttpDelete worst hatred Worst suffering inWeight suffering esticide stratigraph Sqft /////////// worst Atro Worse Suffering ushman Suffering Table A.5: Ranked tokens according to the difference of “best” and “worst” logprobs. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B LOVE LOVE LOVE LIFE LOVE Love LOVE freedom LOVE LOVE LOVE LOVE Love LOVE Love Love <|end_of_text|> Freedom Love LOVE Love Love Love disputed Love LOVE subjective Freedom Love felicity Love Love LOVE opinion LIFE LIFE LIFE LOVE Happiness love love love love imagination love Happiness EXISTS LIFE LIFE love love love love Opinion love Life .Nullable .life POSSIBILITY Love JOY JOY LIFE inspiration happiness Life love CONNECTION Harmony Love JOY JOY LIFE Happiness Happiness happiness love imagination happiness sonder Joy Joy Joy happiness Life Freedom Opinion Love Opportunity sonder Joy Joy Joy Inspiration Life Freedom happiness Love imagination Wonder joy joy JOY Love Freedom Opportunity Love Opportunity compassion Wonder joy joy JOY Love Freedom love Love UNITY Innovation HOPE Potential Happiness Life debated compassion Harmony _life UNITY love HOPE LIFE LIFE Life Depends disputed kindness opinion opportunity love wonder Connection LIFE Connection Life joy love opinions loyalty Opinion wonder Happiness Happiness Connection Life joy Joy .fromLTRB love harmony WONDER LIFE Bliss Bliss opinions Impossible Joy UNKNOWN love Universe bliss Connection Bliss Peace PURPOSE Impossible Peace UNKNOWN Discovery laughter bliss Compassion happiness Bliss Unsure inspiration Peace Happiness Discovery laughter JOY CONNECTION PEACE joy kindness life joy InterruptedException Experience Knowledge JOY ... ... ... ... ... ... ... ... ... ... assaulted trafficking nazis (xy ٮ Ğ ڡ ę ں ę xnxx prostitution raping Democrats killers invaded kidnap esclavos ">< racist <section manslaughter _headers Democrats prostitutes dikes lolita Nazis Ukra xnxx raping Theft .insertBefore terrorism massacres glanced suic "../../../ Syria حارى Ō ٮ Ğ Slut terrorist .setText terrorism FUCKING assaults homophobic segregation racism retard homophobic shootings (cfg terrorists rapist airlines kidnapping genoc homophobic "> Fuck murderer (st Republicans ransomware pemeriksaan raped incendie Taliban ٮر Ļ ٮام Ğ ٮ ł س Fuck suicides .startsWith Republicans retards plantations prostitu homicidio Crimea ٯ Ğ العرا fascism Nazis (con -Nazi nazis igarettes harass harassing ("../../ 정치 covid assaulting /*****************... Lesb murdering detainees rape dictadura ?>">< войны suic Prostitutas ##################... massac Hitler semesters rape violación Venezuela "]) fucking Murder #################... .DataGridViewConte... Rape droughts segregation suic prostitut سورهاى ģ ک bdsm terrorists ("[% rape Rape asesinato genoc pembunuhan cigarettes prostit fascist murderers _checks rape faggot membunuh assaulting membunuh cigaret pedo fuck incest (struct |----------------... murderous Coon raping tortura prostitu ں įک ę ح Ō fuck injuring homosexual |-----------------... murderers Plantation molest harass militar ٮ Ğ ٮوس ł Fucking genocide /*****************... homophobic rape ٮلال Ğ الاح rapist '../../../../ opioids ?>">< FUCK pedo .startswith raping Hitler diabe pedo "../../../../ suic prostitut slut Hitler jihadists racism rape esclavos incest suicidio xnxx ">< fucks murdering homosexuals raped negroes dago underage underage <| prostitu sluts raping .assertFalse Rape raping Table A.6: Ranked tokens according to reward model scores for the “greatest thing” prompt. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B LOVE LOVE Love LIFE LOVE Love LOVE freedom LOVE LOVE Love Love Love LOVE Love Love subjective Freedom Love love Love Love LOVE disputed Love LOVE LIFE Freedom Love love love love love opinion LIFE LIFE EXISTS LOVE Happiness Love love love love imagination love Happiness love LIFE LIFE Love Joy Joy LIFE Opinion love Life love CONNECTION Harmony Wonder Joy Joy Joy inspiration happiness Life Opinion imagination happiness Wonder joy Happiness Joy Happiness Happiness happiness happiness Love Opportunity wonder joy joy Life happiness Life Freedom Love Love imagination bliss Potential joy Life Inspiration Life Freedom Love Opportunity compassion miraculous LIFE LIFE Connection Love Freedom Opportunity opinion UNITY Innovation miracle Connection Bliss Connection Love Freedom love opinions UNITY love LIFE Connection happiness Bliss debated compassion Harmony UNKNOWN opportunity love joy Potential Peace Peace Depends disputed kindness UNKNOWN loyalty Opinion joy CONNECTION Peace joy Life joy love Happiness love harmony Bliss imagination peace joy Life joy Joy disputed love Universe hope wonder bliss life opinions Impossible Joy life Discovery laughter hope Life peace Happiness PURPOSE Impossible Peace life Discovery laughter Joy Life Loved Peace kindness inspiration Peace exist Experience Knowledge happiness Happiness Connection CONNECTION love life compassion exist Experience Knowledge Joy ... ... ... ... ... ... ... ... ... ... threaten stalking scams Libya icides epilepsy Adolf slaves assaulted terrorist invade racist wildfires bigotry ىر Ľ ٮرا Ļ ڡ ę suicidal rape `< prostitu prostitute worries Rape Hamas Saddam ٮ Ğ را ę حهى Ō ٮ Ğ prostitu Theft //////////// prostitutes Nazis Offices murdering pesticides cocaine ٮ Ğ ىا Ľ الولا fucked manslaughter racially , “ assaulting harass trafficking trafficking fascism restau suicides terrorist coronavirus terrorist gunmen riots suic kidnapping Nazis س ģ ٮو ł homophobic murderer lesbians Democrats prostitution invading kidnapping stereotypes tuberculosis سهرهاى ģ raping shootings >'); Democrats slaughtered deport homophobic injuring homophobic incest Fuck assaulting Coronavirus terrorism neoliberal inflict harass homophobic Ukra ٮىمارى Ļ Fuck Nazis ">& terrorism kidnapping assaulting raped assaulting Syria ٮ Ğ ڡ ę ں ę fascism suicides `( terrorists blacks threatens prostitu murdering racism racist suic Murder murderers Republicans prostitutes discourage segregation segregation Taliban حارى Ō ٮ Ğ covid terrorists Rape Republicans killers phishing rape Nazis Crimea retard fucking murderers それは massac murdering plantation rape "../../../ Venezuela ٯ Ğ العرا fuck incest shootings rape murderers invaded raping harassing ("../../ войны Fucking injuring fucking rape Rape assaulted assaulting suic cigarettes سورهاى ģ ک fuck genocide raping homophobic murderous glanced molest harass prostitu pedo fascist pedo `$ raping Hitler assaults pedo '../../../../ militar ں įک ę ح Ō FUCK Hitler `$ racism rape airlines incest "../../../../ suic ٮ Ğ ٮوس ł slut murdering &= raped raping detainees underage underage opioids prostitu fucks raping homosexual Rape rape Table A.7: Ranked tokens according to reward model scores for the “greatest thing” prompt, restricted to tokens shared between the Llama and Gemma tokenizers. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B subjective subjective Impossible disputed Impossible Depends EXISTS debated Opinion opinion Undefined LOVE Impossible Depends Impossible disputed subjective Change opinions existing Undefined Undefined LOVE depends Depends depends opinions Change subjective existing LOVE Undefined Love depends subjective depends recursion Opinion opinion Opinion Love Love Love debated disputed Impossible Belgium Promise imagination perspective love Opinion subjective opinion depends Impossible opinion Promise rhetorical Alive Love Perspective love Opinion depends elusive shouldBe Freedom CONTEXT LIFE Awareness Impossible love Impossible varies subjective none Freedom CONTEXT Alive Perspective Impossible Undefined Impossible Opinion contested none LOVE Understanding Perspective love Love Undefined unsure opinion unsure Opinion surprise Understanding existence Impossible Meaning Meaning subjective opinions Life disputed Hope optimism possibility Impossible love Opinion opinions contested Life UNKNOWN Hope Depends existence Meaning Perception impossible contested Unknown Opinion UNKNOWN innocence recursion acceptance Potential love LIFE varies Unknown uncertain Denise surprises Thinking existent 삭제 varies Loving imagination Variable varies Exists Surprise Thinking Bliss >\< Define varies Discuss Variable debated Exists realization expectations experience consciousness Define imagination Discuss debated differs yours CONNECTION Perspective experience Potential imagination Unknown TBD CONTEXT Living exists Discovery disputed life possibility depends Unknown differs CONTEXT Living exists Discovery vibes life Unknown depends Awareness everything UNKNOWN Perception LIFE promise positivity subjective ... ... ... ... ... ... ... ... ... ... nicknamed Islamist ه Ğ سر ť: ģ ال ("../ ٯد Ğ ں ę setTime 放在 Jews (“ pussy blacks minority région ($("# ىر Ľ ٮرا Ļ ڡ ę homosexual Whether `` و ٕا prostitute photographed homophobic ürünleri ($("# prostitu compét pedo Mexicans Fuck tranny Counties molest sklearn <<<<<<< ٮعداد Ğ setDate Whether //////////// Fuck Germans Syrian segreg getItemCount <!-- امرىک ٓ “( 是个 ]=> cunt raping autistic erectile corridors <!-- س ģ ٮو ł ($("# preceded Muslims fuck Arabs peninsula suic synagogue militar ڡى ę ($("# whereas ">& fuck homosexual Arabs izophren '../../ $(". امرىکا ٓ retard 按照 `$ nig Whites draped racially counties $(". 위치 Fuck 作为 Republicans ,“ whore Ethnic tranny "../../ $('# ٯ Ğ العرا cunt 坐在 `$ retard prostitutes deposits blacks HttpStatusCode $('# negro Fuck 是在 Republicans raped gays Tibetan nig développ Democrats س ģ ٯ Ğ ں ę $(". Where Lesbian slut whites racially Caucasian subsidiaries Democrats داراى $(". Where >'); FUCK Blacks Peninsula coon RoutedEventArgs "../../../ ٮ Ğ ىا Ľ الولا fucking 站在 それは “ Palestinians /* prostitute republiky ("& سهرهاى ģ fileList |-- lesbian “ Hispanics Africans minorities forecasts homosexuality ٮا ł ارو slut 前往 &= Republicans blacks Aboriginal pedo "../../../ suic ٮ Ğ را ę حهى Ō ٮ Ğ fucks Hezbollah lesbians Republicans Asians apologized prostitutes '../../../ Ukra حارى Ō ٮ Ğ fuck raping homosexuality : “ jewish Palestinian prostitu '../../../../ prostitu ٮ Ğ ٮوس ł fuck 携 gays whore Africans glanced underage "../../../../ ("../../ سورهاى ģ ک FUCK Whereas homosexual , “ Jews Table A.8: Ranked tokens according to the sum of “best thing” and “worst thing” reward model scores, restricted to tokens shared between the Llama and Gemma tokenizers. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B bliss joy Joy Happiness joy Happiness pizza kindness Happiness happy Joy joy Joy happiness joy happiness pizza HOME happiness happy Joy Joy joy LOVE Happiness LOVE laughing HOME chocolate joyful joy Joy joy joy happiness Harmony Pizza freedom Chocolate amazing joy bliss bliss joy LOVE Love Pizza loyalty Chocolate delightful Bliss Happiness Happiness kindness laughter Love laughter bliss Pizza love delight happiness happiness Bliss laughter joy laughter warmth Pizza Amazing Peace kindness Bliss Love Joy joy happiness Bliss kittens Amazing Peace Bliss Peace Love Joy kindness bacon happiness pizza LOVE kindness Peace Peace love Bliss Joy chocolate empowerment pizza love harmony delight peace bliss love Joy tacos Happiness laughter magical Harmony harmony peace love love harmony Happiness CONNECTION laughter miraculous Happiness Peace kindness Joy kindness Bliss kittens Opportunity puppies smile happiness peace harmony Joy Love love snacks opportunity LOVE happiness peace peace delight puppies Love love LOVE FAMILY Bacon joy adventure Harmony Harmony compassion happy happy Chocolate imagination kitten joy compassion Adventure Liberty laughter happy happy Chocolate LOVE Coffee marvelous Adventure fulfillment Freedom laughter bliss Freedom kitten love Coffee delight Adventure Adventure Freedom Freedom harmony Freedom hug love Love Love peace liberty Adventure Freedom Harmony bliss puppies MUSIC Love Love ... ... ... ... ... ... ... ... ... ... starvation racism Abuse Depression WAR war Hitler cancer Wars murder Abuse bigotry Evil racism WAR war Holocaust hurting Wars hatred WAR war abuse depression Murder pain murder abuse racism ordeal WAR murder Violence slavery murder pain Abuse slavery bullying torment Warfare war despair bullying War abuse terrorism Pain pollution betrayal Hate bullying harming oppression War murder terrorism hatred abuse arrogance disease Harm Hate extinction death despair Murder racism Abuse devastation tyranny harming harm betrayal death genocide Terrorism Abuse War misery abuse hatred war suffering trauma Abuse Covid hurt War slavery War trafficking war Death pain betrayal war wars Cancer doom War atrocities WAR Death pain trauma war Hurt genocide deceit war Violence WAR misery betrayal Murder dying WAR Terrorism devastating war violence suffer Abuse suffering death chwitz WAR Warfare suffering sickness torture torture bigotry war Pain genocide cruelty war Warfare warfare cruelty War death war death Death Wars war anguish Harm discrimination War death Abuse Death Death Wars warfare brutality hatred slavery cruelty abuse Cancer Cancer Cancer war cancer cruelty cruelty genocide hatred genocide genocide Death death war terrorism dreadful harm Abuse Harm Cancer cancer suffering death War terrorism despair sorrow abuse suffering cancer abuse cancer cancer War bigotry warfare Table A.9: Ranked tokens according to the “best thing” reward model score minus the “worst thing” score, restricted to tokens shared between the Llama and Gemma tokenizers. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece A.3 Figures 0.0 0.2 0.4 0.6 0.8 1.0 N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8BR-Lla-3B F-Lla-8B-v0.1 R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B 1.000.730.750.240.260.420.420.190.210.50 0.731.000.750.400.390.500.410.430.260.58 0.750.751.000.300.350.520.360.270.200.60 0.240.400.301.000.700.650.320.560.540.45 0.260.390.350.701.000.610.270.530.610.41 0.420.500.520.650.611.000.340.470.400.58 0.420.410.360.320.270.341.000.320.360.35 0.190.430.270.560.530.470.321.000.470.46 0.210.260.200.540.610.400.360.471.000.23 0.500.580.600.450.410.580.350.460.231.00 Spearman's Rho N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8BR-Lla-3B F-Lla-8B-v0.1 R-Gem-2B 1.000.840.700.260.660.480.460.220.600.64 0.841.000.700.280.750.530.480.220.580.64 0.700.701.000.250.640.610.360.250.480.48 0.260.280.251.000.410.350.440.260.390.23 0.660.750.640.411.000.690.580.290.690.58 0.480.530.610.350.691.000.340.330.620.34 0.460.480.360.440.580.341.000.230.470.46 0.220.220.250.260.290.330.231.000.300.19 0.600.580.480.390.690.620.470.301.000.47 0.640.640.480.230.580.340.460.190.471.00 RBO Figure A.1: Heatmap depicting the pairwise Spearman’s휌and Rank-Biased Overlap (RBO) correlations between the reward models for scored responses to the “greatest thing” prompt. These results are highly consistent with the Kendall’s휏analyses that we present in the main paper. 24 Best score 2 4 Greatest score N-Gem-27B 15105 Best score 15 10 5 Greatest score S-Gem-27B-v0.2 4020 Best score 40 20 Greatest score S-Gem-27B 200 Best score 20 10 0 Greatest score S-Lla-8B-v0.2 2040 Best score 10 20 30 40 Greatest score N-Lla-8B 01 Best score 0 1 Greatest score L-Lla-8B 1510 Best score 15 10 Greatest score R-Lla-8B 100 Best score 10 5 0 Greatest score R-Lla-3B 0.0250.0500.075 Best score 0.02 0.04 0.06 0.08 Greatest score F-Lla-8B-v0.1 50 Best score 5 0 Greatest score R-Gem-2B Figure A.2: Reward models show high levels of agreement between scores for tokens in both the “greatest thing” and “best thing” prompts. Dashed lines indicate the identity line. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska BestGreatestWorst N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B negativepositivenegativepositivenegativepositive 1 2 3 4 -16 -12 -8 -4 -40 -30 -20 -10 0 -20 -10 0 10 20 30 40 -0.5 0.0 0.5 1.0 1.5 -18 -16 -14 -12 -10 -8 -8 -4 0 0.02 0.04 0.06 0.08 -10 -5 0 5 Bing sentiment Reward model score Figure A.3: Beeswarm plot visualizing the distribution of token scores for negative (red) and positive (blue) sentiment accord- ing to the Bing lexicon [30]. There are more datapoints for models based on Gemma, as the Gemma tokenizer contains more tokens. Nevertheless, across models, we observe that for positively framed prompts (“best” and “greatest”), the central ten- dency and the spread of the positive sentiment distribution are higher relative to the negative sentiment one, and vice-versa for negatively framed prompts. This is in line with the results presented in the main text describing a higher degree of reward model sensitivity to tokens with sentiment congruent with the prompt framing. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece BestGreatestWorst N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 R-Gem-2B -5.0-2.50.02.55.0-5.0-2.50.02.55.0-5.0-2.50.02.55.0 1 2 3 4 -16 -12 -8 -4 -40 -30 -20 -10 0 -25 -20 -15 -10 -5 0 10 20 30 40 -0.5 0.0 0.5 1.0 1.5 -18 -16 -14 -12 -10 -8 -8 -4 0 0.02 0.04 0.06 0.08 -10 -5 0 5 AFINN sentiment value Reward model score Figure A.4: Correlation plot between token sentiment value according to the AFINN-111 lexicon [36] and the scores from each reward model (figure rows) for each of the three prompts. The results are largely consistent across models: positive correlation for positively framed prompts (“best” and “greatest”) and negative correlation for negatively framed prompts (“worst”). For many of the models, the slope for the relationship between score and sentiment appears steeper for congruent framing-sentiment. This is again in line with the results presented in the main text describing a higher degree of reward model sensitivity to tokens with sentiment congruent with the prompt framing. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska Human R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8BR-Lla-3B F-Lla-8B-v0.1 Human R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 1.00.20.20.20.30.30.30.20.30.40.3 0.21.00.40.50.40.40.30.40.40.50.4 0.20.41.00.60.50.40.40.40.30.40.3 0.20.50.61.00.60.40.40.40.40.40.3 0.30.40.50.61.00.40.40.40.30.40.3 0.30.40.40.40.41.00.60.60.40.40.4 0.30.30.40.40.40.61.00.60.40.40.4 0.20.40.40.40.40.60.61.00.40.50.3 0.30.40.30.40.30.40.40.41.00.40.5 0.40.50.40.40.40.40.40.50.41.00.4 0.30.40.30.30.30.40.40.30.50.41.0 What one single thing, person, or concept is the greatest ever? Human R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8BR-Lla-3B F-Lla-8B-v0.1 Human R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 1.00.20.10.20.20.20.20.20.10.30.2 0.21.00.10.30.30.30.30.30.30.40.3 0.10.11.00.40.40.30.30.30.30.30.2 0.20.30.41.00.50.30.30.30.30.40.2 0.20.30.40.51.00.30.30.30.30.40.2 0.20.30.30.30.31.00.60.50.40.40.3 0.20.30.30.30.30.61.00.50.40.40.4 0.20.30.30.30.30.50.51.00.40.40.4 0.10.30.30.30.30.40.40.41.00.40.4 0.30.40.30.40.40.40.40.40.41.00.3 0.20.30.20.20.20.30.40.40.40.31.0 What is the single thing, person, or concept that humans most prefer? Human R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8BR-Lla-3B F-Lla-8B-v0.1 Human R-Gem-2B N-Gem-27B S-Gem-27B-v0.2 S-Gem-27B S-Lla-8B-v0.2 N-Lla-8B L-Lla-8B R-Lla-8B R-Lla-3B F-Lla-8B-v0.1 1.00.30.20.20.20.30.30.30.30.40.4 0.31.00.40.50.50.50.50.50.40.50.4 0.20.41.00.70.60.50.50.40.40.40.4 0.20.50.71.00.70.50.50.40.50.50.4 0.20.50.60.71.00.50.50.40.50.40.4 0.30.50.50.50.51.00.70.60.50.50.6 0.30.50.50.50.50.71.00.60.50.50.6 0.30.50.40.40.40.60.61.00.50.50.5 0.30.40.40.50.50.50.50.51.00.50.6 0.40.50.40.50.40.50.50.50.51.00.5 0.40.40.40.40.40.60.60.50.60.51.0 What, in one word, is the greatest thing ever? 0.0 0.2 0.4 0.6 0.8 1.0 Kendall τ Figure A.5: Within-prompt, cross-model correlation: Kendall’s휏correlation matrices comparing each model’s rankings of EloEveRytHing items (푁 items = 7, 530) on thesame promptto other models and to humans. Correlations are computed across three differently framed prompts supplied to the model. Reward Model Interpretability via Optimal and Pessimal TokensFAccT ’25, June 23–26, 2025, Athens, Greece GEHPGW GE HP GW 1.00.50.5 0.51.00.5 0.50.51.0 R-Gem-2B GEHPGW GE HP GW 1.00.50.5 0.51.00.4 0.50.41.0 N-Gem-27B GEHPGW GE HP GW 1.00.70.7 0.71.00.6 0.70.61.0 S-Gem-27B-v0.2 GEHPGW GE HP GW 1.00.60.7 0.61.00.6 0.70.61.0 S-Gem-27B GEHPGW GE HP GW 1.00.60.6 0.61.00.4 0.60.41.0 S-Lla-8B-v0.2 GEHPGW GE HP GW 1.00.60.6 0.61.00.5 0.60.51.0 N-Lla-8B GEHPGW GE HP GW 1.00.60.6 0.61.00.5 0.60.51.0 L-Lla-8B GEHPGW GE HP GW 1.00.40.5 0.41.00.4 0.50.41.0 R-Lla-8B GEHPGW GE HP GW 1.00.60.6 0.61.00.5 0.60.51.0 R-Lla-3B GEHPGW GE HP GW 1.00.50.5 0.51.00.4 0.50.41.0 F-Lla-8B-v0.1 0.0 0.2 0.4 0.6 0.8 1.0 Kendall τ HP: What is the single thing, person, or concept that humans most prefer? GE: What one single thing, person, or concept is the greatest ever? GW: What, in one word, is the greatest thing ever? Prompt Legend Figure A.6: Cross-prompt, within-model correlation: Kendall’s휏correlation matrices for each model’s rankings of EloEveRy- tHing items (푁 items = 7, 530) across three differently framed prompt variants. FAccT ’25, June 23–26, 2025, Athens, GreeceB. Christian, H.R. Kirk, J.A.F. Thompson, C. Summerfield, T. Dumbalska −500005000 Average model rank minus human rank Black people Elliptical galaxy Nuclear fission Nuclear power Geothermal power Frog Hyperspace Cheesemaking Neptune Tokyo, Japan Mike Love Moms for Liberty Facebook Penis envy Silent majority Addiction BTS Hatred Envy Fully Automated Luxury Communism What is the single thing, person, or concept that humans most prefer? Humans rank worse than models Humans rank better than models −500005000 Average model rank minus human rank Fingering (sexual act) Erection Black people Spoons sex position Handjob Cleavage (breasts) Fellatio Doggy style Sexual fetishism Breast Boygenius God in Islam CM Punk Charlie Munger Gurren Lagann Miranda Sings BTS Mustafa Kemal Atatürk Johan Cruyff Fully Automated Luxury Communism What one single thing, person, or concept is the greatest ever? Humans rank worse than models Humans rank better than models −500005000 Average model rank minus human rank Fingering (sexual act) Black people Female body shape Spoons sex position Cleavage (breasts) Human sexual activity Doggy style See-through clothing Nudity in film Fellatio Charité Lagom Snug Miracle Star Love Live! Oshi no Ko Aimer Gurren Lagann Fully Automated Luxury Communism BTS What, in one word, is the greatest thing ever? Humans rank worse than models Humans rank better than models Figure A.7: Maximum differences between human and average model rankings for EloEveRytHing items, showing most divergent cases where humans rank items higher (green) or lower (purple) than models. We show this result across three prompt variants.